Introduction
Usage
Videos
History
Requirements
Installation

SwiftEdgeLoop is yet another TrueArt's interactive tool that tremendously speedup modeling process. It's compilation of several tools into one, handy, quick to use, tool. It's LightWave equivalent of 3DS Max PolyBoost's v2.1 SwiftLoop tool.

SwiftEdgeLoop key features:

  • Working in perspective viewport.
  • Integrating Bandsaw Pro, Select Loop, Slide Edge and Dissolve Edge Loop into one tool.
  • Super fast work even with very large objects with thousands of polygons.

Click left mouse button on, or close to existing edge, will slide edge loop until releasing mouse button.

Click right mouse button on, or close to existing edge, will make new edge loop.

Click right mouse button while holding control key on, or close to existing edge, will dissolve edge loop.

On the left image you can see the plugin control panel.

Mode defines whether tool moves edge loop in Percentage of edge length, or in distance in meters Metric

Offset is distance in percents or meters depending on Mode.

Download SwiftEdgeLoop v1.5 for Windows 32 bit (71987 bytes).

Download SwiftEdgeLoop v1.5 for Windows 64 bit (56854 bytes).

Download SwiftEdgeLoop v1.5 for Macintosh UB (88580 bytes).

It's advised to download videos to disk using Save File As... and watch in off-line movie player.

Download 1st animation (6.045 MB) illustrating SwiftEdgeLoop plugin in work! Animation made by Przemyslaw Gruchala.

Download 2st animation (4.300 MB) illustrating SwiftEdgeLoop plugin in work with Catmull-Clark Sub-Patches! Animation made by Przemyslaw Gruchala.

Changes made in the 1.5 (28-Feb-2009)

  • Added dissolve edge functionality.

Changes made in the 1.1 (24-Jan-2008)

  • The first official Macintosh Universal Binary release!

Changes made in the 1.0 (28-Oct-2007)

  • The first official Windows release.

Minimum Windows Requirements

  • LightWave v9.0+
  • Pentium or better
  • Windows 32 bit

Recommended Windows Requirements

  • LightWave v9.3+

Minimum Macintosh Requirements

  • LightWave v9.0+
  • PowerPC or better
  • MacOS X

Recommended Macintosh Requirements

  • LightWave v9.3+

Installing the product

In order to install the program, please extract the archive to some location on your hard disk.

On Windows ®, the archive is in the ZIP format. You will need 3rd party software such as WinZIP, which you can download from http://www.winzip.com (it's not included in the package), or other compatible software to decompress the archive.

Windows XP ® has built-in ZIP support (simply right click on the archive’s icon, and choose ‘Extract all files...’).

On Macintosh ®, the archive is in the SIT format. You will need 3rd party software such as StuffIt, which you can download from http://www.stuffit.com (it's not included in the package), or compatible software to decompress the archive.

The LightWave ® plugin does not require files to be in specific locations, which is a very nice feature. But for easier file management it is recommended that the plugin files (i.e. those with .p extension) be copied to your LightWave ® plugins folder (f.e. LightWave\Plugins\).

Installing LightWave ® Modeler Plugins

Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Add Plugins..., then choose the folder containing the new plugins and select them. You should see a message from LightWave that the plugins have been added successfully. The changes will be saved to your configuration file when you quit the program.

Click on the image to see it at full resolution.

Uninstalling the product

Uninstalling LightWave ® Modeler Plugins

Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Edit Plugins..., then select the plugin files and press the Delete button. The changes will be saved to your configuration file when you quit the program. Now you can safely remove the files from your hard disk.

Click on the image to see it at full resolution.